100+ Tips

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Posted by özgür özgür
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00:00:00 - Intro
00:05:07 - #01 Mode Pie Menu
00:06:11 - #02 Viewport Shading Pie Menu
00:06:34 - #03 Toggle X-Ray Shortcut
00:06:52 - #04 Inspect Surfaces Using MatCaps
00:07:44 - #05 Cavity
00:08:45 - #06 Random Colors
00:09:09 - #07 Frame Selected
00:10:05 - #08 Better 3D Viewport Navigation
00:12:53 - #09 Local View
00:14:27 - #10 Align View to Face Normal
00:15:17 - #11 Clipping Region
00:15:53 - #12 Quad View
00:17:42 - #13 Disable the Splash Screen
00:18:16 - #14 Disable Tooltips
00:19:00 - #15 Search Menu
00:19:40 - #16 Math Operators
00:20:22 - #17 Change Multiple Parameters at once
00:20:38 - #18 Resetting Parameters to Default
00:21:11 - #19 Make Fine Adjustments
00:21:42 - #20 Pin Panels
00:22:47 - #21 Reopen the Operator Panel
00:23:36 - #22 Quickly View Online Manual

Selection
00:24:42 - #23 Select More/Less
00:25:01 - #24 Select Linked
00:25:47 - #25 Invert Selection
00:26:15 - #26 Checker Deselect
00:26:40 - #27 Pick Shortest Path
00:27:39 - #28 Select Random
00:28:10 - #29 Select Similar

Mesh Modeling
00:29:22 - #30 Edit Multiple Objects at once
00:30:14 - #31 Connect Vertex Path
00:30:46 - #32 Edge / Vertex Slide
00:31:56 - #33 Merge by Distance
00:32:42 - #34 Auto Merge Vertices
00:33:37 - #35 Dissolve Selection
00:34:56 - #36 Extrude to Mouse Cursor
00:35:12 - #37 Mirroring in Edit Mode
00:36:12 - #38 Shear Tool
00:36:38 - #39 Move along Normals
00:37:23 - #40 Grid Fill
00:37:56 - #41 Bevel in Edit Mode
00:38:39 - #42 Solidify in Edit Mode
00:39:02 - #43 Boolean in Edit Mode
00:39:36 - #44 Close all Holes at once
00:40:27 - #45 Cut through Meshes (Knife Tool)
00:41:13 - #46 Knife Project
00:42:50 - #47 Bridge Edge Loops
00:43:21 - #48 Holes using Bridge Edge Loops
00:43:47 - #49 Customize Auto Smooth
00:45:13 - #50 Hide in Edit Mode
00:46:11 - #51 Inset Face Additional Shortcuts
00:46:56 - #52 Offset Edge Slide
00:48:01 - #53 Organic Modeling in Sculpt Mode
00:48:53 - #54 Separate by Loose Parts
00:49:59 - #55 Move using Active Selection
00:51:22 - #56 Rotate and Scale using Active Selection
00:52:26 - #57 Individual Origins
00:53:09 - #58 3D Cursor as Pivot Point
00:53:49 - #59 Repeat History
00:54:49 - #60 Bool Tool Add-on
00:56:32 - #61 Loop Tools Add-on
00:57:41 - #62 F2 Add-on

Transformation
00:58:16 - #63 Reset Transforms
00:58:35 - #64 Always show Transform Gizmos
00:59:26 - #65 Quickly adjust Origins
01:00:13 - #66 Transform Parents without affecting Children
01:00:54 - #67 Change Distance of Objects
01:01:28 - #68 Snap to Surface
01:02:30 - #69 Duplicate Linked
01:03:52 - #70 Copy Object Data
01:04:22 - #71 Temporary Link Data
01:05:27 - #72 Randomize Transform
01:06:16 - #73 Copy Transform Data to other Objects

Modifiers
01:07:24 - #74 Add Modifiers to Quick Favorites
01:08:42 - #75 Apply All Modifiers
01:09:22 - #76 Change multiple Modifiers at once
01:10:13 - #77 Copy Modifiers to other Objects
01:10:39 - #78 Bevel Modifier and Harden Normals
01:11:41 - #79 Custom Beveled Edges
01:13:26 - #80 Multiple Bevel Modifiers
01:16:09 - #81 Clean Hard-Surface Sub-D Modeling
01:17:57 - #82 Beveled Booleans (Weld Modifier)
01:20:05 - #83 Slice Cuts
01:22:39 - #84 Lazy Mirror Modifier
01:23:56 - #85 Quickly Change Mirroring Position
01:24:41 - #86 Quick Array Patterns
01:27:59 - #87 Circular Array Shapes
01:30:19 - #88 Circular Array Duplicates
01:32:06 - #89 Robot Tentacle Arms
01:35:52 - #90 Quad Sphere
01:37:52 - #91 Skin Modifier Modeling
01:39:10 - #92 Multires Modifier Deformations
01:40:08 - #93 Dynamic Mesh Projection

Organization
01:42:01 - #94 Quickly Rename and Batch Rename
01:43:04 - #95 Collections Galore
01:43:48 - #96 Move to Collection
01:44:33 - #97 Instancing Collections
01:46:00 - #98 Mirror Collections
01:46:58 - #99 Collection Instances with 3D Cursor Offset
01:48:27 - #100 Parent in Outliner

Bonus
01:49:27 - #101 Draw Cables
01:51:44 - #102 3D Sticky Notes
01:56:03 - Outro

5 Comments

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özgür özgür
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Re: 100+ Tips

Move, Rotate and Scale in Blender - Gizmos and Shortcuts

0:00 Move, Rotate, Scale
0:26 Industry standard approach
1:00 Blender Gizmos
3:37 Transform Shortcuts
4:33 Mouse Distance
5:18 Lock Plain (Shift+x/y/z)
5:51 Local Transforms
6:54 Trackball Rotation
7:41 Lock Axis using MMB
8:27 Precision Controls
özgür özgür
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Re: 100+ Tips

In reply to this post by özgür
Voxel and Quad Remesh in Sculpt Mode
When sculpting,
knowing the keyboard shortcuts for Voxel and Quad remeshing is quite useful for smoothly working on your mesh without the performance drops that you might experience with Dyntopo.
Some tips on remeshing.


özgür özgür
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Re: 100+ Tips

In reply to this post by özgür
Shear tool
make profiles and objects turn corners, change direction, and more!

0:00 - Introduction
0:10 - The problem with trying to turn corners with extrusions
0:51 - How to use the shear tool
3:15 - Using Shear on other shapes (cylinders, etc)
3:52 - The shear tool for architectural modeling in Blender
4:43 - Storefront Framing and the shear tool
5:43 - Extruding Complex Profiles Along Curves in Blender
özgür özgür
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Re: 100+ Tips

In reply to this post by özgür
özgür özgür
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Re: 100+ Tips

In reply to this post by özgür
10 Outline Techniques

0:00 Intro
0:10 Outline with gaps
1:26 Outline with compositor
2:24 Outline with solidify modifier
3:19 Life saving tips
4:18 Outline with geometry nodes
5:29 Outline with curves + Bonus tip
6:29 Outline with shaders
6:54 Round outline intersections
8:03 Outline with line art modifier
8:52 Outline with freestyle
9:23 Outline with skin modifier
10:14 Outro