Advanced Liquid Control

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Advanced Liquid Control

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Re: Advanced Liquid Control

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Beach wave sceane
using only mentaflow for blender 3.2

00:00 Intro
01:44 Creating geometry
03:40 Liquide parameters
05:11 Wave generator
06:34 Adding assets
07:53 Adding materials
11:35 Final render

Link to blender kit for assets and materials

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Animate the Liquid

00:00 Intro
00:14 Pixlways Reference Pack
00:48 Base liquid model
02:09 Wave modifier
06:46 Vertex group
08:35 Looping the animation
11:17 Particle system
13:32 Material
14:08 Render setting
16:06 Video editing
22:38 Outro
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Fake Liquid
Simulation Nodes
Blender 3.6

00:00 - Introduction
00:44 - Mastering Simulation Nodes Course Bundle
01:50 - Setting up the basic geometry
05:36 - Creating the custom NPR shader
17:30 - Simulation Loop
18:55 - Change of location
22:46 - Damping the flow
24:53 - Including rotation
25:47 - New attributes into the shader
27:18 - Rotating Object Coordinates
29:50 - Animated sine wobble
34:25 - Wobble delay attribute
38:50 - Noise displace liquid surface
41:15 - Adjust delay attribute
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