0:00 - Introduction
0:39 - Model Credit
0:49 - Placing objects in a collection
2:06 - Finding the central point of our crane for rotation
3:20 - Parenting objects to a single object
4:24 - How to create an animation with this object
4:56 - Animating the hook movement with local transformations
00:00 Intro
01:01 For Testing Only
01:20 Open Template
01:27 Scene Override per Region
01:34 File Anatomy
02:14 Using Scene Override
02:31 Setting up Templates
03:06 Storyboarding Workflow
03:51 New Shot
04:17 Switching Cameras
04:36 New Strip + Scene
05:32 Collections in Scenes
05:50 Intercutting Scenes
06:21 Control Strip From Dopesheet
06:32 Switching Strip's Scene
06:49 Benefit of 3D Viewport in Sequence Workflow
07:00 Enable/Disable Sync
07:21 Keep Grease Pencil Settings
07:27 Bidirectional
07:46 Sync all Windows
07:52 Active Follows Playhead
07:59 Render Settings
08:41 Rendering Process
08:49 Copy to Render Scene
08:52 Fork for Vanilla Blender
00:00 intro
00:26 Arcs and spacing
01:14 How to generate a motion path
01:56 SheepIt collaborative render farm
02:21 Why using the Motion path
03:17 Motion path tool and properties
08:05 More about the motion path
10:02 Updating the motion path
10:39 When and how to use it
12:01 The future of motion path
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