00:00 Intro
02:02 Blockout & Prototyping in Game Dev
04:06 Blockout 3D modeling
06:43 Metrics in Blender
09:29 3D modeling - First Stage
13:06 3D modeling - Middle Stage
26:26 Polygons & Polycount
27:45 Face Orientation
29:22 3D modeling
50:45 Wheels - 3D modeling
54:29 Mid Shapes
01:07:19 Conclusion
00:00 Intro
01:39 Low Poly and High Poly in Game Dev
04:14 Face Orientation
07:09 Bevel
07:46 Bevel Modifier
09:17 Advice for Beginners
10:06 Creating High Poly model
13:12 Subdivision Surface
15:09 Edge Crease
16:52 Loop Cut & Clean Geometry
23:02 Bevel VS Edge Crease
26:53 Geometry Problem
28:24 Pipes
30:44 Motor
32:02 Adding Edges & Applying Modifiers
55:10 Wheels High Poly
01:00:31 High Poly - Ready Model