Install the mesh_merge_tool.zip and then in Edit mode use the new tool that appears in the left-side Toolbar. You can right click on the tool icon to set a hotkey for switching to the tool.
Selection works for all 3 component types (vertices, edges, faces).
The script selects full loops of vertices, edges, or faces, and also full rings of edges.
(With several preferences to modify selection behavior.)
It can also create bounded selections between two components (e.g. similar to Blender's Select Shortest Path but constrained to a loop or ring only).
Single-click (or shift + single-click) the first component, then shift + double-click the second component within the same loop or ring to create the bounded selection.
All of the above functionality works on manifold quad topology for all 3 component types, it also works on the boundary of an open mesh for vertices and edges, and it also works on single wire loops (e.g. like the Circle primitive type) for vertices and edges.
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Re: Merge Tool
Re: Merge Tool
Re: Merge Tool