How to use the Blender Shrinkwrap modifier to bend/fold/shrink geometry to match other geometry in your models!
0:00 - Introduction
0:19 - Shrinkwrap modifier documentation location
0:46 - The importance of detailed geometry in your shrinkwrapped objects
2:06 - How to shrinkwrap an object in Blender
2:31 - Adjusting the shrinkwrap height with the offset function
3:55 - Combining Shrinkwrap with the subdivision surface modifier
4:57 - Shrinkwrap Wrap method - Project
6:23 - Shrinkwrap to multiple objects with Auxiliary Target
7:09 - Shrinkwrap Wrap method - Nearest Vertex
8:00 - Shrinkwrap Wrap method - Target Normal Project
9:29 - Blender Shrinkwrap snap modes
11:31 - Combining Shrinkwrap and solidify to add geometry with depth
0:00 - Introduction
0:25 - How to import a decal image in Blender
2:39 - How to use shrinkwrap and link it to an object
3:36 - Why having geometric detail is important in shrinkwrapped objects
6:16 - Using shade smooth to improve results
7:17 - Shrinkwrap modifier full tutorial
7 Comments
Re: Project decals/stencils onto objects with Shrinkwrap
Re: Project decals/stencils onto objects with Shrinkwrap
Re: Project decals/stencils onto objects with Shrinkwrap
Re: Project decals/stencils onto objects with Shrinkwrap
Re: Project decals/stencils onto objects with Shrinkwrap
Re: Project decals/stencils onto objects with Shrinkwrap
Re: Project decals/stencils onto objects with Shrinkwrap