ReNim

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Posted by özgür özgür
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Node-based retarget animation.

Feature:
Mapping bone on the fly.
Easy tweak.
Preset.
Bake animation.
Download-info:https://github.com/anasrar/ReNim

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Re: ReNim

Animation Retargeting


Select your target armature and open the add-on panel on the right side of the 3D View (Retarget tab)

Now choose the source armature as 'Source' on the panel

It should say that there are no bone mappings, yet. Go ahead and click 'Create'.

Now map each relevant source bone to the corresponding target. Make sure to not map any bone multiple times, otherwise you'll get undefined behaviour.

Next you have to set up the rest pose alignment. Click on "Set up", then change the pose of your target armature in a way, that it optimally fits your source armatures rest pose. When done click 'Apply'.

The add-on will then automatically create drivers for each bone, and you should be good to go.

Animation Retargeting