Texture

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Re: Texture

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Dot Product in Vector Math
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About Object And World Space.
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The node "ObjectInfo"
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Dripping Pattern Wall
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Colorramp to Control the material decisions.
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Position Decals in the lazy way.
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Showing Wireframe in the material
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Using the Cross Product
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 ShaderToRGB (anime style)
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Using Translucent to make leaves shine!
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How does a Normal Map work?
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Pixelate your texture
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Finding the edges in a 2D texture
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