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0:21 - Array 2:13 - Bevel 4:06 - Boolean 5:26 - Build 5:50 - Decimate 6:25 - Edge 6:46 - Mirror 7:52 - Remesh 8:27 - Screw 9:16 - Skin 10:10 - Solidify 11:24 - Subdivision Surface 12:10 - Triangulate 12:26 - Wireframe 13:40 - Weld 14:11 - Shrinkwrap 15:12 - Lattice 16:01 - Wave 17:24 - Displace 18:33 - Ocean |
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All 50+ Modifiers in Blender Explained in 30 Minutes
0:00 Introduction - Modify 1:22 Data Transfer 1:49 Mesh Cache 3:02 Mesh Sequence 3:07 Normal Edit 3:44 Weighted Normal 4:22 UV Project 4:37 UV Warp 5:00 Vertex Weight Edit 5:34 Vertex Group Mix 5:54 Vertex Weight Proximity - Generate 7:22 Array 8:01 Bevel 8:24 Boolean 9:21 Build 9:41 Decimate 10:12 Edge Split 10:28 Mask 10:43 Mirror 11:06 Multiresolution 11:40 Remesh 12:00 Screw 12:17 Skin 12:54 Solidify 13:20 Subdivision Surface 13:58 Triangulate 14:15 Wireframe 14:23 Weld - Deform 14:53 Armature 15:38 Cast 15:57 Curve 17:13 Displace 17:32 Hook 18:22 Laplacian Deform 19:17 Lattice 20:04 Mesh Deform 20:30 Shrinkwrap 21:03 Simple Deform 21:37 Smooth 22:00 Smooth Corrective 22:15 Laplacian Smooth 22:40 Surface Deform 23:58 Warp 25:00 Wave - Simulation 25:29 Cloth 26:54 Collision 27:25 Dynamic Paint 28:19 Explosion 29:09 Ocean 29:37 Particle Instance 29:48 Particle System 30:17 Fluid Simulation 30:34 Soft Body Soft Body |
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This modifier allows you to quickly create meshes from edges inside your Blender models. It can also automatically create armatures that allow you to pose the skins you create! 0:00 - Introduction 0:16 - Skin Modifier Blender Documentation 0:38 - Using the Blender Skin modifier to create a skin around an edge 2:11 - Adding branches to your skin by extruding vertices 2:50 - Using Subdivision surface to smooth your skin 3:19 - Using branch smoothing to relax the skin at the branch joints 3:55 - Fine tuning mesh creation with the symmetry options 4:15 - Skin modifier smooth shading setting 4:36 - IMPORTANT - adjusting vertex size to control mesh size 6:26 - Practical Example - Low poly person model 7:19 - Creating an armature and posing our skin |
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Mask Modifier
Mask Modifier and Gradient Alpha Mask Modifier - Blender 2.91 how to use the mask modifier in Blender to quickly show or hide portions of objects using vertex groups! 0:00 - Introduction 0:12 - Intro to the mask modifier 0:35 - Adding a mask modifier in Blender 1:10 - Adding the vertices from an object to a vertex group 2:00 - Using weight painting to control the mask effect of the modifier 2:40 - Using a gradient to create a gradual mask effect 3:25 - Creating a vertex group with part of a model for masking 4:41 - Using the mask modifier to create a build or dissolve animation in Blender 6:15 - Smooth vs. Unsmooth masking with the mask modifier 6:46 - How additional geometry can effect the mask modifier 7:33 - More Blender Modifier Tutorials Mask modifier in Blender [3.2] 00:00 Introduction 00:11 Mask Modifier 01:05 Vertex Selection 02:14 Weight Paint Build Modifier Build Modifier with 3D objects and Grease Pencil | Blender 2.90 | Build Modifier for Beginners Build Modifier to change the order of your animations 0:00 - Introduction 0:12 - Changing the order of animation 2:53 - Adding geometric detail to add detail to your animation 4:15 - Adding an animation to a second building part 5:10 - Using the mirror modifier for even animation of an object Warp Modifier Lattice modifier The PROPER way to deform objects (Lattice modifier) Hard surface organic shapes with lattice Cast Modifier a tool that helps you deform your objects into spheres, cylinders, and cuboids! 0:00 - Introduction 0:11 - What does the Cast Modifier do? 0:34 - How to add the cast modifier 2:30 - Creating an Object transformation animation with the Cast Modifier 3:22 - Using vertex groups with the Cast Modifier 5:10 - Adding an object influence effect 7:07 - Other Blender Modifier Tutorials Hook Modifier Surface Deform Modifier |
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Warp Modifier - Blender 2.91
how to use the warp modifier 0:00 - Introduction 0:11 - Creating an object and adding topology 0:40 - Adding a warp modifier to your object 1:57 - Adjusting the warp modifier settings 2:26 - Moving the from and to objects 2:50 - Creating a warp with an noise texture 3:55 - Animating a wave across your object with warp |
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Surface Deform modifier - Blender 2.91
0:00 - Introduction 0:34 - Adding geometric detail 1:00 - Adding a Surface Deform Modifier to an Object 1:30 - Importance of initial location 2:44 - Linking a surface deformation to a cloth simulation 3:22 - Deforming more complex shapes |
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Screw Modifier
0:00 - Introduction 0:25 - Screw modifier Blender documentation 0:49 - Creating a profile and extruding around a circular radius 1:57 - Adding the Screw Modifier to an object (modifier location) 2:38 - Viewing the object axes 3:33 - Creating an object creation animation with the screw modifier 4:24 - Using the Screw Option to create helical shapes 5:36 - Creating a helix and why object origin is important 7:19 - Using iterations to change the number of repetitions 9:04 - Using a target object to fine-tune your shape 10:12 - Using the object screw option to adjust the distance covered by your object |
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Solidify Modifier
Complex Mode for Solidify Modifier Adding Thickness to Objects 0:00 - Introduction 0:16 - Solidify Blender Documentation Link 0:43 - How to add a solidify modifier 1:03 - How to adjust the thickness of the solidify modifier 1:27 - How to change the direction of the solidify modifier 2:11 - Using normal direction to change the solidify modifier direction 3:06 - Using solidify to thicken hollow objects 4:49 - How to combine the solidify modifier with other modifiers 5:42 - Creating Walls with the solidify modifier in Blender 6:37 - How to create openings in walls created by solidify 7:31 - Complete non-destructive architectural wall workflow with solidify 8:57 - More info - complex modifications, etc |
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