Re: How to Rig a Character in Blender 2.8 - Rigify
Administrator
New Rigify feature (and a Bug)
[Blender 3.1+]
0:00 Intro
0:29 In Blender 2.8/2.9/3.0
2:02 In Blender 3.1 (new feature + bug)
4:52 In Blender 3.2 (new feature + fixed bug)
5:40 Advice: don't delete the Metarig!
Re: How to Rig a Character in Blender 2.8 - Rigify
Administrator
New facial controls!
Blender 3.5
0:00 Intro
0:40 Facial rig overview
2:07 Timelapse Bones in Rigify
2:39 Upgrade facial rig
3:19 Jaw bone position
3:40 Stick bones
3:50 Bone roll
4:14 Mirror bone
4:28 Align bone
5:00 Rigify Bone Layers and UI buttons
6:14 Apply scale
6:39 Adjust root bone control
6:52 Rigging teeth + toungue
8:51 Eye rigging with vertex groups
10:33 Conclusion
Re: How to Rig a Character in Blender 2.8 - Rigify
Administrator
Start Rigging FAST
how to set up an armature,
how to parent things to bones, weight painting and
how to solve common issues, and basic inverse kinematics.
Re: How to Rig a Character in Blender 2.8 - Rigify
Administrator
Good looking rigged characters
00:00 intro
00:25 Solid view mode VS LookDev
00:52 Viewport shading editing
01:26 How to choose the active texture
01:58 Shadows and cavity
02:32 Get a nicer look
03:07 How to bake
04:38 Baking the character preview