How to Rig a Character - Rigify

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Re: How to Rig a Character in Blender 2.8 - Rigify

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Re: How to Rig a Character in Blender 2.8 - Rigify

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Blenders automatic rig generator addon "Rigify".

00:00 Intro
01:19 Where to find a character
02:20 Setup in Blender
04:08 Rigify
09:13 Generating The Rig
09:52 Layers
11:20 Parenting The Rig
12:00 Weights Quick Explanation
13:35 Outro
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Re: How to Rig a Character in Blender 2.8 - Rigify

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Blender 4.0: What' s new in Rigify

0:00 Rigify new features Overview
1:55 [NEW] Bone Collection UI
2:35 Error: No bone collections have UI buttons assigned
3:26 Bone Collection UI in practice
10:55 [NEW] Leg Rig: Toe Tip Roll
12:26 [NEW] Leg Rig: IK-FK Snap with Roll
13:38 [NEW] Spline Tentacle Rig
21:55 [NEW] Improved Mouth Face Rig
23:02 [NEW] Ghost Entries for Feature Sets
24:20 Rigify 4.0 Update Guide
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Re: How to Rig a Character in Blender 2.8 - Rigify

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Re: How to Rig a Character in Blender 2.8 - Rigify

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Rig UI
Blender 4.0 addon

00:00 intro
00:34 new chapter for Ablaze
00:59 Where to get the addon
01:10 Bone collections
01:56 Rig UI free version
04:58 Pro version
05:47 Some (cool) features
06:46 Advanced Rig UI
08:05 Blender future
08:39 bookmarks
10:02 Custom properties
10:52 The cherry on the cake

Rig UI

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Re: How to Rig a Character in Blender 2.8 - Rigify

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Blender 4 - Ch 2: Rigging Basics

0:00 Intro
0:53 Downloads & Early Access
1:22 Parenting Basics
2:29 Blender Armatures 101
6:39 Basic Rigging Practice
8:22 Bone Names
9:08 Creating the Leg
10:52 Creating the Shoulder & Arm
13:17 Parenting the body parts
14:02 Symmetrize
14:49 Automatic Weights
16:38 Inverse Kinematics (IK)
21:18 Deforming VS Non-Deforming Bones
23:15 Bone Collections
24:50 Custom Shapes
27:35 IK Pole Target
29:43 Simplified Leg Controls
31:10 Root Bone
34:25 Bone Colors
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Re: How to Rig a Character in Blender 2.8 - Rigify

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Rigify Course in Blender 4 - Ch 3: Rigging a Simple Human

0:00 Basic Human with Rigify Intro
0:36 File Download & Early Access
0:51 Enable Rigify
1:10 Basic Human Meta-Rig
2:48 Adjusting the Metarig
3:11 Aligning the Leg
4:44 Aligning the Arm
6:48 Aligning the Neck & Head
7:56 Generating the Rig
8:14 Automatic Weights
8:40 Tweaking & Re-Generating
10:05 Troubleshooting the Neck
11:49 Posing the Rig
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Re: How to Rig a Character in Blender 2.8 - Rigify

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Chapter 4: Complex Human Rig (with Face!)

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Re: How to Rig a Character in Blender 2.8 - Rigify

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Dog/Quadruped Rig

0:00 Rigify Dog Rigging Intro
0:21 Dog Model Overview
1:34 Wolf Meta-Rig
2:15 Align the Tail, Spine & Head
4:37 Random Tip Pressing F or H
5:17 Deleting the Face
6:02 Align the Legs
11:38 Align the Face
21:30 Upgrade the Face Rig
24:14 Automatic Weights Error
25:53 Dog Rig Overview
28:12 Weighting the Eyes and Teeth
30:00 Whiskers: Weight Transfer
31:07 Rig Check & Tweaks
32:09 Weight Paint Tweaks
37:30 Final Rig Notes
38:24 Bonus: Rigging other Animals
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Re: How to Rig a Character in Blender 2.8 - Rigify

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This is Chapter 6-1 in the new and updated Rigify Fundamentals series for Blender 4.0

0:00 Intro to Rig Types
1:06 Rig Types
3:35 Simple Customization
6:06 A Meta-Rig from Scratch?
8:51 Rigify Samples
12:07 Customization Example
13:58 Rig Types Exercise
15:42 Rig Types Overview
23:49 The "Rigify Manual" & Next chapter
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Re: How to Rig a Character in Blender 2.8 - Rigify

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[Blender 4.0 RIGIFY] #7-1: Custom Rigify Menus

0:00 Intro
1:32 Metarig Collections
4:28 Rig Menu
9:06 Rig Sub-Layers
16:11 Menu Clean-up
19:42 Bones on multiple Collections
23:08 Bone Collection UI Features
25:15 Pro tip Deform Collection
27:24 Shoulder Widget Fix
28:11 Well done & Next Chapter
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Re: How to Rig a Character in Blender 2.8 - Rigify

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[Blender 4.0 RIGIFY] #7-2: Custom Color Sets

0:00 Rigify Color Sets Intro
0:20 Bone Colors Basics
1:25 Rigify Color Sets (Standard)
6:09 Collections Order
8:01 Finger Colors
10:36 Rigify Color Sets (Custom)
15:34 Your own Colors...
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Re: How to Rig a Character in Blender 2.8 - Rigify

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Blender 4.1: Rigging / Animation / Rigify

0:00 Intro
0:19 Nested Bone Collections
5:11 Bake Action options
7:36 Auto-Keying button
8:13 Add Keyframe / Keying Sets
10:55 Graph Editor
15:32 Weight Paint
16:21 Drivers
17:40 Dope Sheet, Motion Paths
18:06 Rigify
20:40 Auto Smooth and More...
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