0:00 - Introduction
0:22 - Using the 3D Cursor
0:40 - How to place the 3D cursor
0:57 - What does the 3D cursor do?
1:20 - Advanced 3D cursor placement
1:52 - Using views for object placement
3:38 - Using inference locking for object placing and editing
4:48 - Using inference locking to scale on only one axis
5:06 - How object origins work
6:20 - Ways to move/adjust the object origin location
7:00 - How object origins affect where objects are placed in Blender
7:43 - How geometric detail affects tools in Blender
9:15 - Applying rotation and scale
11:17 - Using snapping in Blender
13:03 - How to find the center of objects
14:03 - Example - Rotational Array, Object Origins, Apply Rotation and Scale
15:24 - Advanced selections in Blender - Shortest Path
16:39 - Selecting by loops
17:58 - Camera Placement
18:45 - How to look through your camera
19:00 - How to lock your camera view to your viewport view
19:15 - How to expand your camera view to fit your whole window
0:00 Intro - Blender shortcuts in Edit Mode for 3D modeling
0:10 - Shortcut to toggle Object Mode and Edit Mode
0:27 – Shortcut to subdivide
0:39 – Shortcuts to select vertex, edge, face
1:07 – Shortcuts for Multiple Selection
2:21 – Shortcuts for Interactive Selection
3:00 – Shortcuts to Move, Rotate, Scale
3:50 – Shortcuts to Move, Rotate, Scale along XYZ axis
4:47 – Shortcuts to Move, Rotate, Scale and lock to XYZ axis
6:05 – Shortcut to Extrude
7:26 – Shortcuts for Loop Cut
8:01 – Shortcut to Delete
8:43 – Shortcut to Save and Save As
0:00 - Introduction
0:23 - What is an Object Origin?
0:53 - How Origins affect rotation, scale, movement, etc
2:52 - Geometry to Origin
4:16 - Origin to Geometry
4:49 - Origin to 3D Cursor
5:15 - Snapping for the 3D Cursor
6:15 - Ways to set your 3D cursor location - Shift S
7:00 - How to snap the 3D Cursor to the center of individual faces
8:08 - Origin to center of mass
8:43 - Transform - Affect Only - Origins
00:00 Intro
00:17 Align View to selected Face
00:45 Extrude Inset along Normals
01:04 Copy Modifier and Confirm Entry on Multiple Fields
02:02 Improve Viewport Playback Speed
02:50 The Importance of a Portfolio
03:34 Extend Vertex Along Edge
04:14 Using the Mix RGB node in Blender 3.4 and up
05:24 Fade Objects Close to the Camera
06:12 Secondary Tools - Extrude Manifold, To Sphere, Scale Cage
06:42 Open a Blend file with your OWN workspace (UI)
07:11 Using Imperial Units in Blender
0:00 Intro – Blender Set Origin Tutorial
0:14 Activate Blender Addon 3D Viewport Pie Menus
1:07 Set Origin to Bottom of Object
1:26 Set Origin to Center of Object
1:40 Set Origin to 3D Cursor
1:48 Set Origin to Face
2:07 Set Origin to Edge
2:18 Set Origin to Vertex
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