Worn Edges

Previous Topic Next Topic
 
Posted by özgür özgür
Options

Download the Blend file here so you can see how the Rust shader is created.
You can just assign this shader to any object, and it will work!
https://www.blendersecrets.org/secrets/worn-edges 

4 Comments

classic Classic list List threaded Threaded
özgür özgür
Reply | Threaded
Open this post in threaded view
|

Re: Worn Edges

Blend materials with Rust and Dust using the Ambient Occlusion Node
özgür özgür
Reply | Threaded
Open this post in threaded view
|

Re: Worn Edges

how to use the ambient occlusion node in Blender to add extra contrast

0:00 - Introduction
0:10 - Why ambient occlusion is important
1:15 - Adding an ambient occlusion node
2:05 - Enabling ambient occlusion in Eevee
2:45 - Using a color ramp node to control the effect strength
3:48 - Mixing your material with your ambient occlusion
5:20 - Adjusting dirt/occlusion colors
6:05 - Combining two materials with the ambient occlusion node
8:18 - Trick for more realistic ground with Ambient Occlusion
özgür özgür
Reply | Threaded
Open this post in threaded view
|

Re: Worn Edges

In reply to this post by özgür
Ambient Occlusion in Geometry Nodes!

00:00 - Introduction
00:42 - The Quick Method
02:51 - Using it in Geometry Nodes
05:02 - Some Things to Keep in Mind
05:31 - Converting Color to Vertex Weights
06:26 - Using the Script
08:06 - Automating the Process
09:05 - More Things to Keep in Mind
09:40 - Putting it to the Test!
12:27 - Summary
13:39 - Closing Thoughts
özgür özgür
Reply | Threaded
Open this post in threaded view
|

Re: Worn Edges

In reply to this post by özgür
The RUST Blender Addon creates a quick rust shader for your 3d models,
its works with Eevee and Cycles
Blender Version 3.4, 3.5


 Rust Addon